Lion, Grrr.....
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- Posts: 37
- Joined: Tue Sep 14, 2010 11:11 am
- Full Name: mark fitzpatrick
- Company/Affiliation: New Fuel
- Job Title/Position: Lead Modeler
Lion, Grrr.....
He is based off of a Chris Oatley concept. He was great and let me use it. http://chrisoatley.com/
The base model was sculpted with Sculptris then retopoligized in TopoGun. The mane and beard were created with HairMesh Edit. The face was a HairMesh Brush. It took a good amount or renders to get the color variation in the mane just right. I have a simple breakdown on mysite.
www.mf-3d.com Hope you all like the character.
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- Beta Tester
- Posts: 428
- Joined: Mon Oct 26, 2009 9:38 pm
- Full Name: Anish Mohan
- Company/Affiliation: FAT BALLOON ANIMATIONS
- Job Title/Position: 3d Art Lead
- Location: India
- Contact:
Re: Lion, Grrr.....
cool stuff
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- Beta Tester
- Posts: 136
- Joined: Fri Sep 18, 2009 4:37 pm
- Full Name: Mark Tanner
- Company/Affiliation: Motion Mogul
- Job Title/Position: Creative Director
Re: Lion, Grrr.....
Really great interpretation.
Can you post a shot of the Hairmesh edit?
Can you post a shot of the Hairmesh edit?