Naomi Hair
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- Beta Tester
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- Full Name: Dani Garcia Fornés
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Naomi Hair
I've been working on this new character, and this is a head/textures/hair test I've done.
The character is a bit cartoon/stylized, so the hair hasn't been rendered with all the details it could have (eg: speed up is on), to match the style of the character, but I'm happy with the result even with that, as it's a tricky hairstyle to do.
Done in max, zbrush and hair-farm.
The character is a bit cartoon/stylized, so the hair hasn't been rendered with all the details it could have (eg: speed up is on), to match the style of the character, but I'm happy with the result even with that, as it's a tricky hairstyle to do.
Done in max, zbrush and hair-farm.
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- NaomiCaps.jpg (427 KiB) Viewed 18915 times
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- Full Name: Cem Yuksel
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Re: Naomi Hair
Amazing!
Would you mind letting us know how you made the curls?
Would you mind letting us know how you made the curls?
Cem Yuksel - Developer
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Re: Naomi Hair
Thanks Cem.
I did them with the spiral modifier and a lot of subdivisions on the hair to have enough detail. You can either generate very few hairs, curl them and then use the wisp modifier to get enough hairs on each curl, or have many extrusions on a dense base mesh, so each extrusion becomes a curl once you apply the spiral modifier. In this case, I used both methods.
I did them with the spiral modifier and a lot of subdivisions on the hair to have enough detail. You can either generate very few hairs, curl them and then use the wisp modifier to get enough hairs on each curl, or have many extrusions on a dense base mesh, so each extrusion becomes a curl once you apply the spiral modifier. In this case, I used both methods.
Re: Naomi Hair
Great Work Woody
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Re: Naomi Hair
Very Nice.