We recently published a new hair mesh simulation technique. It works quite fast! It is actually great for real-time hair simulation. You can see our test results here:
We are currently working on a new simulation tool that will utilize this technique, which will be released with an upcoming version of Hair Farm.
Re: New Hair Mesh Simulation Technique
Posted: Tue May 10, 2016 9:55 pm
by moontan
looking forward to it.
Re: New Hair Mesh Simulation Technique
Posted: Wed May 11, 2016 9:57 pm
by Bigguns
Great to see some improvement and that you are working on it Cem!!
Re: New Hair Mesh Simulation Technique
Posted: Mon Aug 08, 2016 6:24 am
by Hugh
Hi Cem,
The new sim method is looking really promising!
Is there a beta we could test here at Nexus Productions?
Re: New Hair Mesh Simulation Technique
Posted: Mon Aug 08, 2016 12:02 pm
by cem
Hugh, I'd be happy to say yes, but I'm afraid it's not in the Beta yet.
Re: New Hair Mesh Simulation Technique
Posted: Thu Sep 08, 2016 9:44 am
by anishmations
Hey Cem,
Amazing to see the new sim technique. Its been a while I worked with hair-farm since my studio work is mostly on Maya and the pipeline is now oriented for Shave and haircut. Always wanted to get back to working with hair-farm.
I am starting a personal project based off a famous painters work. This I post to commit myself to it as well.
Waiting to check out the new technique!
Re: New Hair Mesh Simulation Technique
Posted: Sun Aug 12, 2018 8:42 pm
by mhouse777
Hi Cem,
Anything new? it's been about 2 years. Peace
Re: New Hair Mesh Simulation Technique
Posted: Mon Aug 13, 2018 1:53 am
by cem
You are right. It has been too long indeed. It is coming up relatively soon. Hopefully, it will be worth the wait.
Re: New Hair Mesh Simulation Technique
Posted: Wed Aug 15, 2018 11:08 am
by Emji
Welcome back Cem, It's nice to see you around.
Glad to hear new features are coming !