Techno Tiger
Posted: Fri May 14, 2010 4:09 am
Hi all, I am new to hair farm and have been encuraged by Cem to post my my work
I am working on a series of animal heads for a clothing/music company. I started using the standard shave and hair cut in max, although I was use to working with it I always found it challeging to get good results and was getting fed up with crazy render times.
I messed with the hair farm demo and quickly realized the benefits and of the hair sculpt and simple brush and stack modifier tools and of cores quicker and better quality renders.
I use a Max, Z-brush, mentalray pipeline. I haven't used the scan line renderer for years now but with the hair farm render elements for quick and easy comping onto mentalray renders, its best of both.
Still allot to lern I should maybe read the manual or look on the tips and tutorials asap. But lovin it well done Cem for getting harm farm to us!
3d-Dade.
I am working on a series of animal heads for a clothing/music company. I started using the standard shave and hair cut in max, although I was use to working with it I always found it challeging to get good results and was getting fed up with crazy render times.
I messed with the hair farm demo and quickly realized the benefits and of the hair sculpt and simple brush and stack modifier tools and of cores quicker and better quality renders.
I use a Max, Z-brush, mentalray pipeline. I haven't used the scan line renderer for years now but with the hair farm render elements for quick and easy comping onto mentalray renders, its best of both.
Still allot to lern I should maybe read the manual or look on the tips and tutorials asap. But lovin it well done Cem for getting harm farm to us!
3d-Dade.